Bungie's Marathon Game Release Set, Similar to Pubg
The game's success will depend on the quality and pace of its post-launch support, including new content such as maps, weapons, and characters. Bungie's ongoing meta progression system and faction questlines may help alleviate issues with player disparity and frustration, and the game's seasonal reset model may also play a factor in player engagement.

Marathon, a new game from Bungie, is set to be released on September 23 for PS5, Steam, and Xbox Series X|S, offering a unique blend of competitive multiplayer and storytelling elements, drawing comparisons to popular games like Pubg.
The game is a revival of the original Marathon trilogy, which was released in the 1990s, and allows players to take on the role of Runners, cybernetic mercenaries who have given up their human form for immortality. Players will scavenge the remnants of a lost colony on Tau Ceti IV, competing with other Runner teams for loot, and will have access to a variety of Runners with unique abilities and playstyles.
Bungie has been working closely with players and creators since early in the game's development, incorporating feedback into the game's design. A closed alpha test is scheduled to take place in the coming weeks, allowing players to try out the game before its full release. The game's focus on storytelling, player choice, and agency is expected to set it apart from other games in the genre.
As Marathon prepares to enter a crowded market of shooters and live-service games, Bungie will need to demonstrate how the game stands out from the competition and justifies its pricing model in order to succeed. With its unique blend of competitive multiplayer and storytelling elements, Marathon has the potential to scratch the Bungie PvP itch and attract a dedicated player base.